Elden Ring is an attribute-based game mechanic in many role-playing games that determines the success of certain actions. In Elden Ring, attributes are divided into six categories: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
Each category contains a number of sub-attributes that further break down the characters’ capabilities. For example, Strength contains the sub-attributes of Melee Attack, Ranged Attack, and Unarmed Attack.
To perform any of these actions, a character must have a sufficient attribute score. If the character does not have a high enough attribute score, they will likely fail in their attempt.
Samurai Warriors is an action game series where you play as a Sengoku period military commander and freely roam the battlefield while defeating countless enemies. Experience the exhilarating 1 vs. 1000 action and the dramatic story surrounding the Samurai Warriors!.
I was excited for this game. I’ve been a Dynasty Warriors/Samurai Warriors fan for a long time. The game is fun and the story is immersive. The only thing that hinders it a little is that newer characters come into play as the story progresses so you can’t always play as your favorite character.
There is an option to play a sort of free mode though where you can replay a level as whoever you want. For the most part you are able to choose between 2 interchangeable characters. While they tried to make the weapons and styles diverse there are some characters that feel like copies of each other, but such is the case with the musuo franchise in general.
Either way the game is fun. After you beat the game an additional version opens up but you seem to have to meet certain criteria for each level to open up the path.
The game is for fans only. The language for speaking is only Japanese but the subtitle is in English. If you have played these games of massive body counts you don’t have time to read as you are hacking and piling up 40 bodies at a time.
The game is really short and ends for Oda at Honnonji. You can branch off as Tokugawa, Mitsuhide, and a little of Hydeoshi up to the Mori campaign and that’s it for story mode. The free mode is what you HAVE TO USE in order to level up your characters faster.
For me that’s what was boring. They have ninja, hammers, guns, bows, spears, big nodachi, katana, and support troops beside you are only in free mode. I just hope there is an expansion pack because I beat all the levels and almost have all the trophies in the 2 weeks I gave this game.
Like I said. you have to be a fan to stay committed.
Although I am a longtime Dynasty Warriors/Musou game fan, this is my first entry into the Samurai Warriors franchise. It feels a little slower and more grounded than most of the recent Dynasty warriors games, but it’s a ton of fun.
Every character can use any weapon, so if you find a character you like the look of, you’re not restricted to using an unfun weapon, unlike DW. The artstyle is very pretty, even with the Switch’s hardware limitations, and the music ranges from inoffensive background noise to.
mildly catchy. Great game for Musou fans, and probably a good entry point for those who are new to Musou games as well.
The samurai sword: a symbol of the spirit of old Japan, it embodies the samurai’s steel discipline, unswerving devotion and peerless skill. With its creation, a feat of craftsmanship passed down by generations of artisans; the samurai sword is considered by most to be superior even to the famed blades of Western Damascus and Toledo.
The Samurai Sword Handbook is a precise exploration of the samurai sword designed for sword collectors as well as anyone intrigued by these ancient blades. Detailing the origins and development of the samurai sword, its historical background, styles, prestigious schools and differences in construction, this revised edition of the classic reference outlines methods of identifying and researching the sword, as well as caring for it properly.
This must-have for sword lovers is sure to be a bestseller. – Topics of this Samurai book include:Japanese History and the Samurai Sword – Types of swords – Parts of the sword – Blade shape, construction, and grain – The making of the sword – Inscriptions and their readings – Care and maintenance – Appraisal and value – Relative point values.
A good general starting point for those interested in Japanese swords. I particularly like the list of swordsmiths and their ratings. It does lead me on to wanting a more substantial tome with colour plates.
Written mainly for collectors, gives a brief history of the development of the katana as well as a history of the periods of Japanese sword makers. Names and Makers marks are also covered. The names of the different parts and styles of the katana are also covered.
Don your armour, ready your weapon and set out for Lands Between in the Elden Ring. In a land desolated by war, you, the Tarnished, must seek out the Elden Ring and become the Elden Lord. Along the way you’ll meet a whole host of characters and formidable creatures, each with their own motives for helping or hindering your progress.
Travel through this fantastical world solo or with other online players – there’s so much to explore on foot and on horseback. From shadowy castles and towering mountains to ominous swamplands, each area is seamlessly connected for a truly immersive gaming experience.
Create your own unique character and define your playstyle through your choice of weapons, skills and magical abilities. The way you approach each battle is up to you – charge in with your sword, use stealth to sneak around your opponent or call upon your allies for aid.
This collaboration between Game of Thrones author George R. R. Martin and Hidetaka Miyazaki, the creator of the iconic Dark Souls game series, is the RPG experience you’ve been waiting for.
Je mets la note maximale car à titre personnel Elden Ring représente un idéal de jeu que j’espérais depuis longtemps, entrevu avec Zelda Botw et qui trouve enfin sa consécration. Une espèce “d’âme soeur vidéoludique”.
La véritable “Aventure avec un grand A”. Pour illustrer ce sentiment, je parlerai du premier “gros donjon” qui est à lui seul une zone immense aussi grande voire plus qu’une zone de Souls classique, en mode “assaut du château”, avec toutes les qualités habituelles (level design impeccable, esthétique sublime, raccourcis, zones cachées.
). Dans un jeu “lambda” cette zone pourrait faire office de niveau final or là il s’agit d’une zone de début de jeu limite normale, et elle est parfaitement intégrée dans un Open World qui lui aussi est extrêmement riche et bien designé (grottes en modes “donjons du calice”, forts, zones immenses sous la zone de la map.
). Si vous ajoutez à cela le gameplay des Souls encore peaufiné et l’esthétique somptueuse, le jeu est vraiment très addictif. Cela faisait des années que je n’avais pas été autant happé par un titre, et tout ça rien que par le plaisir de l’exploration, de la découverte (j’en suis à plus de 20h au moment de cet avis depuis la sortie pour tout vous dire !).
Si vous aimez les Souls et les jeux d’action/aventure/RPG, il y a vraiment peu de chances que vous soyez déçu. Ce jeu marquera comme un BOTW c’est certain, sans compter qu’il se permet d’avoir comme tous les autres Souls une excellente rejouabilité avec les différents builds.
Pour apporter un peu d’objectivité, le jeu a quand même deux défauts: -certains assets de mobs sont réutilisés d’anciens “Souls”. Pas si gênant que ça car beaucoup de nouveaux malgré tout, mais cela rend du coup certains mobs moins “uniques” malgré le changement de design (quand on le remarque on pense immédiatement aux mobs initiaux).
-le jeu souffre de problèmes d’optimisation ponctuels (chutes de framerate, stuttering. ) sur Xbox ONE, mais sans poser un réel handicap.
Fan des jeux Fromsoftware depuis Demon Souls, je me suis jeté sur Elden Ring, 3 ans d’attentes, largement récompensé. Elden Ring est l’aboutissement du travail et de la recherche du studio au travers de tout leur jeux précédent, un mélange génial, plus inspiré de Dark Souls, que de Bloodborne et de Sekiro, qui nous procure un gameplay des plus fun et surtout des plus complet.
Ce monde ouvert est tout simplement bluffant, la curiosité est (presque) toujours récompensé avec des loots unique et utile, ce qui change beaucoup des monde ouvert habituelle. Aucune aide de carte, aucunes quêtes, rien mis à part un petit flux de lumière pour nous guidé a travers cette carte qui est juste immense et qui ne cesse de s’agrandir.
Et pourtant tout est limpide, jamais complétement perdu, jamais sans idées de ou aller ou de quoi faire, c’est tout bonnement du génie et un vrai régal. La direction artistique est toujours au top, enfin a mon gout, mais l’ambiance, les lumières, les musiques, collent parfaitement à cette univers de Dark Fantasy.
Après 26 heures de jeu, je continue à être émerveillé à chaque nouvelles découvertes, le studio à repoussé les limites du connus pour notre plus grand plaisir. On a vraiment un sentiment de ” mais ça n’a donc aucune limite” “wouha mais sérieux ?!” Je finirai par dire que les réticences des plus grands fans de la série vis-à-vis de la difficulté ne sont pas justifiées.
Cependant pour ceux qui sont effrayé par cette difficulté, le monde ouvert permet une gestion de son aventure afin de la rendre tout à fait abordable même pour les néophytes, à condition de s’investir un minimum.
Les jeux Fromsoftware ne sont pas durs, ils sont exigeants !.
Alors que je commençais à être gavé des open world génériques immensément vides et sans intérêt, dont la durée de vie est augmentée artificiellement par des dizaines de quêtes FedEx scriptées inintéressantes de pnj qui me prennent pour leur chien (vas ici, fait ça …) dans des maps que je rushais d’un point de voyage rapide à un autre au point de me dire que je préférerai désormais me contenter de jeux de 8h courts et intenses à la Uncharted, Elden Ring est arrivé tel un messie me redonnant goût aux jeux vidéos, à l’exploration solitaire sans des dizaines de points d’intérêt venant polluer mon champ de vision, à l’émerveillement de découvrir des lieux à la DA qui me scotchent devant mon écran, une quantité incroyable de contenu caché qu’on pourrait ne pas voir si on ne prenait pas le temps de fouiller partout.
Des zones immenses que tout autre éditeur aurait vendu 40€ en DLC ou dans des seasons pass éclatés. La satisfaction à chaque instant après avoir découvert des passages secrets et vaincus de boss exigeants.
J’en suis à 107 heures de jeu et j’ai dû explorer seulement la moitié de la map de fond en comble. Impossible de décrocher. Il fait partie de ces rares jeux où on se dit « il y aura un avant et un après Elden Ring ».
From software a mis la barre tellement haut, qui saura relever le défis du nouveau standard d’opéra world ? Peut-être The Witcher 4… Sans éclats levez vous et venez explorer le monde d’Elden Ring, ce jeu est un véritable chef d’œuvre.
This is an action RPG title set in the world of authentic dark fantasy. You can enjoy an unknown discovery through a vast field and dungeon search. The difficulty to overcome and the sense of accomplishment when you overcome it.
Then you can enjoy a group play where the characters’ expectations are mixed. A vast world in which an open field with a variety of situations and a huge dungeon built in a complex and three dimensional form are seamlessly connected.
Beyond the search, the player will be greeted with the joy of an unknown discovery and the overwhelming threat of a high sense of accomplishment. Limited Edition Privilege “Blade of Michela, Malenia” Stout Art Book (40P) Digital Original Soundtrack Steel Book.
If you’ve been playing souls games since Demon Souls, and tackled the games in-between (Bloodborne, Sekiro) you know that this game is taking all the best parts of their entire series and creating what may be one of if not the best entries create by Fromsoftware.
This will not br a game for everyone, and it doesn’t have the best of the best graphics, bit the visuals are still incredible. For those who want a straightforward and easy to follow story, THIS IS NOT FOR YOU.
The story is hidden throughout the game, in items, weapons you find, in terrain and documents found lying around. Talking to NPCs, and defeating bosses add to the narrative as well. What you get is a deep engrained and sophisticated lore that adds a large depth to the emotions you experience as you progress.
Progression is not firmly set, but you can tell when you aren’t ready for an area when your attacks tickle and the enemies hit like trains. If you have the skill, you can take on harder areas early anf advance your progression faster.
The soundtrack is amazing and can lead to incredibly memorable moments in fights or just looking at a new area for the first time. There are many side quests you can try and solve, but they require thought and remembering where you’ve been.
There are no quest markers, it’s all listening to dialogue and following their clues. You can fail the quests or finish them and receive amazing rewards sometimes. My final note is that this game is hard, as with souls game.
The satisfaction from beating a boss you’ve struggled with and died to a dozen plus times is amazing, and sometimes you will find yourself smacking your desk/couch after dying to archer spirits for the 50th time.
All in all, this will contend for GOTY, competing with Zero Dawn 2 and God of Wars next entry. Give it a try if you don’t mind getting your butt kicked to the moon and back a few times. :).
I expect the people that read this review to have never experienced the Kingdoms of Miyazaki, for if you have ever been a Chosen Undead, a Bearer of the Curse, an Ashen one, or a Hunter, then you know what awaites you in the lands between young Tarnished.
Try finger, But Hole. To everyone else, this experience shall be unlike any other. A harrowing adventure into an open world game, where even the pottery may kill you. Make no mistake, This is a Soulsborne Game, and you will die over and over again, but Fromsoftware have created masterpiece after Masterpiece and this time they finally created a way for everyone to enjoy it.
The story appears to be a simple sidequest that snowballs into a much larger issue. The gameplay, for beginners can be a bit tricky. You will start the game confused and it will slam you into a wall, HARD.
afterwards you will need to pick up the pieces, and there will be a way down into a hole. Go there to learn the game, trust me. If you cant beat someone, stop trying. go fight something you can beat and level up, then come back and destroy the thing you got stuck on.
The graphics to the game are gorgeous. In some places there are stunning views ahead. The creatures you fight are fleshed out really well, and this is the first Fromsoftware Souls game where jumping was a simple Button press.
The difficulty is up there, but now you have several ways to make the game easier. From ghost summons that cost you naught but a little magic from your vial, to being able to summon randoms or friends into your world, thos game has beed made with you in mind.
yes you, the one who complains that darksouls was too hard. yea, elden ring can be easier. or harder if you allow it to be. So in all, from 1-10, I would give Elden Ring 10/10 For Ashen Ones, Hunters, Bearers, and Chosen Undead 9/10 for those seeking a game worthy of its pricetag in length and quality.
8/10 For everyone thats cautious about a fromsoft game after playing Sekiro 5/10 for those that hate the challenges of Souls games. 1/10 for Dog.
Elden Ring is far and away one of the best games of all time, something I do not say lightly or often. It iterates on the Souls, Bloodborne, and Sekiro legacy in a way that genuinely combines the content of 2 or 3 of those games into a single, massive package.
The gameplay is roughly 80% Dark Souls, 20% Sekiro. This means that there are elements of Sekiro, like being able to jump, that are carried over, but the speed of Sekiro is traded for the slower, more methodical pace of Dark Souls (Dark Souls III being the closest point of comparison).
That’s not a bad thing necessarily. Where this game improves upon the formula is the degree of openness that permeates its every design choice. In a typical Souls-style game, the player has a handful of options available at any given time.
In Elden Ring, the choices feel nearly endless. The starting area is massive. All roads lead to a big castle that you can see as soon as you enter the world from the tutorial area, but how you get there and when you get there are completely at your discretion.
You also choose a starting class, but after a few hours, it’s easy enough to start putting skill points into other paths and to effectively change your class. This was true of Dark Souls and it’s even more true now because of additional equippable items you can find in the world which help amplify aspects of your character, like giving a sword magical properties.
You also get a horse early in the game, and the horse is fun to ride. It lacks realistic physics, which makes for a more video game/arcadey experience overall. The horse aids exploration with its ability to double-jump.
The most significant goal in this game is to explore. It is rewarding, fun, and satisfying. Unlike so many open world games where you can go anywhere, the world of Elden Ring is crafted with such depth.
There is something to discover around virtually every corner of the map. My final observation on the gameplay side is that no one should be discouraged from playing this on the grounds that these games are “too hard” or unfair.
They are not unfair. If you are struggling against a boss, you can summon help from another player online. If you are really up against a wall, you can usually just go do something else in the world, which will help you level up.
By the time you get back, you can probably beat the boss that tripped you up the first time. The main boss of the first story dungeon is very challenging, but if you take some time to explore and do other things, when you return to him a few hours later, he isn’t hard at all.
Fromsoft has wisely granted players fast travel from the start, so warping around the world is easy and beneficial. The visuals are solid, particularly on PS5. I haven’t had any performance issues at all after 2 weeks and many, many hours of game time.
They aren’t as detailed as something like Ratchet & Clank or even Last of Us II on PS4, but they work perfectly for this game. The audio is also phenomenal, especially the sound effects. If there is anything I’d criticize, it’s that in all my hours of playtime, none of the music stood out to me.
It’s standard fantasy fare, the Game of Thrones / Lord of the Rings-inspired sweeping string, orchestra, and choral music that is nice background and amplifies boss encounters, but it isn’t memorable like some of the music from previous Fromsoft games.
None of my minor criticisms detract from Elden Ring in the slightest. This is a 10/10 masterpiece. It is a crowning achievement in Fromsoft’s already glowing legacy. While it may have a higher barrier to entry at first due to its challenge, this is simultaneously the most accessible Fromsoft game of this type due to the openness of its design.
It is also content-rich to an unparalleled degree, even among its open world peers like Grand Theft Auto V, Horizon, and Zelda: Breath of the Wild. I strongly, highly recommend it.
I am a 61 year old LDS woman who wanted a CTR ring to put on my pinkie next to my wedding ring and this sounded so fun that I was really excited. When I got it, first of all, it looked more grey to me than black, it really depends on the angle to the light.
I could not make out the lettering on it (even if it is Klingon), it just looked like a tiny scratch across it, and I have 20/20 vision! When I got it tilted just right in the light, I could see that it had an actual scratch on the black already.
I felt it and the black is not something solid. It feels more grainy and that worried me about it staying on and not getting marked up. I did not send it back because I thought, well, the scratch is small and we will just see.
I wore it one week and it is all scratched up. 🙁 I never even got to get out of the house to show it off to anyone! I cleaned off the emblem in case there were any oils on it and had decided to try some clear fingernail polish over the top of it, to keep it from getting more scratches and maybe make it look a little more shiney.
Well, it is in fact some type of grainy stuff and the fingernail polish dried looking grainy too. A second coat did not help. So I now have this shiney, grainy looking shield that you need a magnifying glass to see the Klingon scratch-mark writing and not just shiny scratches! I knew once I put anything on it, I could not send it back.
I should have sent it back right away. Pretty sad about the whole thing because frankly, even $20 can be hard to come by sometimes, but I had a very special reason to want that CTR right by my wedding ring.
I would not recommend this ring to anyone and I fear that any place you can get it from will probably be made the same. That is a shame and now I will have to wait until I can get the extra money again to get some other kind of CTR ring.
Bought for my granddaughter going to Mexico. I ordered it with a box and had it wrapped. My granddaughter picked it up in Orem since she was leaving before it could be delivered. She was thrilled and sent me a pic of the cute box before she opened it and then when i saw her later she was so happy.
She loved the engraving and said she would cherish such a gift. Couldn’t be happier with the product and the service.
I was a bit skeptical about ordering this, at first, because I wanted the engraving on the inside of the ring to be in Arabic. I decided to ask customer support and they said it was absolutely doable! My only disappointment about the ring would be that it is “abbreviated” instead of having the full phrase for “Choose the Right”.
Arabic doesn’t abbreviate anything, but that is also me just being nitpicky. It is definitely a great conversation starter for Arabic-speaking people.
Celebrate the rich 10-year history of the Samurai Warriors franchise with the latest installment, Samurai Warriors 4 Ñ the first chapter of the series to be rendered in breathtaking high-definition. Return to a battle-torn Japan during the warring states era as the fight continues to put an end to the raging conflict.
Take up the sword of one of 55 characters, including long-time fan favorites, Yukimura Sanada or Nobunaga Oda, all with re-designed appearances and moves, or dive into the battle as all-new Samurai or unleash Japanese-release-only characters for the first time.
Reading about this game and looking at the features it included made me think it could be good. But it has nothing on the older versions of this game (Samurai Warriors 1, 2). Like many new versions of games these days it is way too politically correct (far too easy and mainstream).
There are no challenges in this game. The leveling and weapon customization features are very basic and boring. You can of course set the difficulty higher but that just makes your character stupidly weak and the enemy’s stupidly strong.
Ill wait for a game with substance like Fallout 4 before I take my chances again.
Once again, they have done a fantastic job with this title – similar games to their sister games series Dynasty Warriors. But based on Japanese ancient warriors and generals. Looks amazing and seems partially designed for playing with a friend, which for me was always one of the biggest pulls of the series.
Also a very beautiful custom character creation and a lot of fun play modes. Only thing that may disappoint some players is that it is voiced in Japanese with English subs. But for some of us that only adds to the experience.
I literally played this for a week straight. I absolutely loved the gameplay and I actually learned so much history from this. It takes you through so many different clans going on at the time, and it’s just really fun.
Hagakure (Kyūjitai: 葉隱; Shinjitai: 葉隠; meaning In the shadow the Leaves or hidden leaves. ), is a practical and spiritual guide for a warrior, drawn from a collection of commentaries by the samurai Yamamoto Tsunetomo, a former retainer to Nabeshima Mitsushige, the third ruler of what is now the Saga prefecture in Japan.
Tsuramoto Tashiro compiled these commentaries from his conversations with Tsunetomo from 1709 to 1716 and recorded Tsunetomo’s views on bushido, the warrior code of the samurai. Hagakure is sometimes said to assert that bushido is really the “Way of Dying” or living as though one was already dead, and that a samurai retainer must be willing to die at any moment in order to be true to his lord.
hard to understand initially, but i love eastern-philosophy. i mite have to read it a couple of times before it sinks in but thats okay (some others might find this also – but well worth it in the end).
Now you can choose the right in the language that you love best with these expertly engraved stainless steel CTR rings. Most languages are available in wide and narrow styles. Add an inside engraving for $9.
99 by using the text box above. Don’t see your language? Material: Stainless SteelWidth: 8mm.
Atlantis is one of my most favorite Disney movies, so I was very excited to see this ring! The symbols accurately match the appearance of the Atlantean alphabet. However, my ring came with spelling errors.
In the word “CHOOSE” both the symbol for “ch” and “h” are used, so it spells “CHHOOSE”. The Atlantean alphabet has a symbol for “th”, but instead mine used the separate symbols “t” and “h” in the word “THE”.
This however isn’t really an issue. The third and probably most upsetting error is that mine is missing the “R” in the word “RIGHT”, instead there is a single dot (which can be a symbol for “1” in Atlantean).
With all these errors my ring spells, “CHHOOSE THE IGHT”. This could be due to lack of space, but it can be resolved using the “th” symbol for the word “THE” so that it only uses two symbols instead of three.
I wasn’t too bothered with these errors until I noticed that NONE of them exist on the product’s sample images (which are upside down). I’ve attached a photo of my ring to show the “IGHT” error. Other than these errors, the ring looks pretty awesome and feels great! The edges are very smooth and comfortable.
I was afraid the symbols would wear off from washing my hands, but they are holding up really well.
The ring is made of steel and the engraved words and the shield can eventually vanish if you apply frictions on it. So it is not as durable as you might think. A good ring for yourself if you don’t mind the common nature of iron.
Not so great if you want to present it to someone as a gift.
Love the message, the font, the ring and the sizing which was true to size. My only suggestion would be to engrave it and then somehow ink it or print the message in a darker color because it is extremely hard to read.
The engraving is super light- probably all they could do with the thickness of the ring. Darker engraving would be better.
Samurai Warriors 4-II is a hero-focused saga. Unlike the previous Samurai Warriors games that focused on delivering their narrative by exploring the various regions of feudal Japan, this title casts a spotlight on the characters themselves, and tells their stories through thirteen exciting new chapters.
Revamped battle, action, and character development systems based on consumer demand. Highly challenging and richly rewarding Endless Castle Mode! Survive and ascend the increasingly difficult Castle! For the first time in franchise history, General Naomasa Ii will be a playable character! Smarter AI – enemy officers have more attack/action patterns and are more difficult to defeat.
Ability to merge weapons to create your own, more powerful weapon.
It’s been a long time since I played a game in the Samurai/dynasty warriors series but this game is a fine return to form. At a time when you’d think the series would be getting a bit stale, they throw in dynamic enemies, one of the biggest character rosters of the series history and a story you can actually follow.
Any Warriors fans it’s hack n slash fans should definitely get this!.
With an open band that’s expertly crafted to hold two trilliant cut clear crystals at each end, this cocktail ring is a masterclass in balance and proportion. Style it as an everyday essential, or with other pieces from the Millenia family for added drama; the versatility of this ring ensures you’ll wear it on repeat.
This ring is part of the Millenia family, designed by Creative Director Giovanna Engelbert for Collection I.
TranslateShow in original languageL’anello è un po’ leggero, ma sicuramente d’effetto grazie alla qualità e al taglio perfetto dei cristalli: in questo il brand austriaco è sempre una garanzia di qualità superiore.
TranslateShow in original languagealta qualità è un anello che ho acquistato per me, da indossare ogni giorno, sono soddisfatta dell’acquisto, tutto veloce, sicuro, sito facilmente navigabile, ottimo tutto consigliato top,.
,. sicuramente acquisterò altri bellissimi articoli, inoltre la consegna è velocissima.
I love this ring! It’s perfect size for ring or middle finger. I wear mine on my middle because I have small hands. It looks even better in person- very shiny and classic. Love that I can wear as everyday ring or with a LBD.
I’ve been “collecting “ Lagos since they came out and I have gorgeous, expensive very dressy pieces and everyday pieces and in between. The pieces I purchased 20 years ago look just as new and relevant now as they did then! I actually returned a Yurman ring to purchase the matching bracelet and ordered earrings from Lagos.
The “Enso” collection is classic and I highly recommend! Also, runs true to size as I’ve found every Lagos piece to. Don’t think you’ll regret this purchase and this ring should cost more than it does!.
I have quite a few pieces of Lagos jewelry and was looking for a ring that would compliment them all. This is the perfect ring! It is as substantial as shown in the picture and looks great on my finger.
I only wish it came in more sizes as I had to take it to my jeweler to have it sized down.
Samurai Battles, from the game company Zvezda, premiered almost seven years ago. And although the game achieved some popularity for the most part the game flew under the radar of most gamers. Perhaps the blame was with the time required to assemble the 100 plus plastic Samurai figures before one could even play the game.
And once assembled these plastic models, although truly fine figures, were very fragile, almost too fragile for game pieces. Finally when it was time to pack up after a game, it was extremely difficult to store them away safely.
I’ve been a huge fan of Richard Borg’s Commands and Colors (C&C) system since Battle Cry and Memoir ’44. I’ve played almost every flavor of this system (I’ve not had the pleasure of playing Red Alert, Medieval, or Tricorne).
When the Samurai version came out several years ago, I was excited to add it to my collection (being a huge Kurosawa fan). However, that version required the assembly and painting of dozens of delicate plastic miniatures.
It was too daunting and time-consuming a project. So when GMT secured the publishing rights, I was totally on board. I’m up for a few hours of applying stickers over a months-long model-making slog. The new rules for this period of warfare are fantastic.
The emphasis on leaders and retaining honor is very thematic. And what could be more thematic than allowing your leader to commit ritual suicide to “save face” and avoid losing honor? The Dragon Cards add a nice flair, similar to Combat Cards or Tactics cards in other versions of the system.
GMT always delivers a high-quality product from the map board, the terrain tiles, to the beautiful dice. This is an excellent addition to the C&C line. If you’re a fan of the genre/period, it’s a must-buy.
I would add the caveat that this is probably not a good game if you’re new to C&C games. I would recommend starting with Memoir ’44 for newbies.
I have played a number of games that use the Commands & Colors system including Battle Cry, Memoir ’44 and from GMT, Ancients, and have enjoyed them all, but felt that in most cases your success could be rather arbitrary based on whether or not you received a good hand of the Command Cards.
Samurai Battles is clearly an entry in the series where GMT has learned a great deal from it’s predecessors and improved an already well regarded rule set. Smaurai Battles is simple but has all the nuances of the previous games and with the Addition of the Dragon Cards and resource management with Fate & Honor tokens makes a game that is filled with a lot of tactical and strategic decision making that feels anything but arbitrary.
There are still the dice rolls that can and will overturn your well laid plans, but that serves more to simulate the chaos of the battlefield then make you think its all based on luck. This is the first Command & Colors game I’ve ever owned, and I am now hooked and want to get all of the games from GMT for the series.
I would highly recommend it to anyone who has an interest in the subject matter (the Japanese Civil Wars of the feudal era) and enjoys the C&C system. If I had any criticisms, is that none of the absolutlely huge number of scenarios (40!), there are none that cover the battles of Kawakajima which is a fairly iconic series of battles from that time period.
I do however suspect this might be the focus of a future expansion that I would be sure to snag when it is available.
This is an updated version of Zvezda original release that retains the Art of Tactics and Command & Colors game systems but replaces the 122 fragile plastic soldiers with sturdy, wooden blocks (which come with stickers you must apply- so technically, this game is NOT ready to play out of the box).
This is an very good implementation of the Richard Borg card-driven order format that focuses on the Japanese “Warring States” period of political unrest. The player will be able to deploy mounted Samurai calvary, archers and ashigaru matchlocks and maneuver these pieces across the board over the course of 40 included scenarios (meaning this game has a high replayability factor).
The Command cards are typical fare for a Borg design, but are also supplemented by the Dragon cards (purchased with the Honor “currency”) that provide asymmetric abilities that can sway the outcome of battle.
Short take: If you like Memoir ’44 or any other C&C title and are also a fan of Japanese martial culture, Samurai Battles may be of interest.
The samurai is a noble and fearless warrior, skilled in the use of a variety of weapons. He is honorable and loyal, and his code of conduct is based on a strict code of honor. The samurai is also skilled in the use of strategy and tactics, and he is often called upon to lead troops into battle.
The samurai is a master of the martial arts, and he is respected by his peers for his skill and courage.
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